Friday, September 21, 2007

Synthesis Activity

Thesis: In our present times, technology has become such an important and reliable source; you can even look at the benefits of epistemic gaming with respect to learning, but has this technology surge caused a corporate control of our classrooms?
1. With all the technology use in our classrooms today, it has given these companies control of our classrooms by choosing what and how we learn.
2. Using technology in forms like Epistemic Games has allowed us to give students a new way of thinking and a broader view of life, it challenges them by placing them in a brand new environment and gives them realistic tasks.
3. If teachers were to implant more technology in the classrooms such as Epistemic games, it would not only be a new creative way of teaching of students, but it would also let teachers get involved in the world of gaming and technology that this new generation lives in. However we can’t give companies the ability to control the future of our children.

2 comments:

Sara E said...

I like the idea for your paper. It is going in a different direction than I think most of the class is. Way to go Matty!

Nicole said...

I think your main points are very strong. They will make a great paper, and as long as you stick to your key points it will work out well. good job.